12
39
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39
11
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7
12
39
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29
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6
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26
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17
9
25
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13
25
3
5
1
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5
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8
9
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123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/z5xxn

Latest score list for #z5xxn

gu
guest a second ago
7'39''
gu
guest 19 minutes ago
5'53''
gu
guest 25 minutes ago
12'3''
fi
fishing 37 minutes ago
3'35''
da
damage an hour ago
14'26''
an
anonymous an hour ago
17'58''
Be
Benjamin 28 minutes ago
15'31''
he
healthcare 2 hours ago
17'39''
an
anonymous 49 minutes ago
9'41''
do
doctors 41 minutes ago
5'58''

Latest score list for Kakuro

an
anonymous solved puzzle No#nw6zk;
19'6''
gu
guest solved puzzle No#nw6zk;
5'6''
gu
guest solved puzzle No#7kygm;
9'46''
se
settlements solved puzzle No#nw6zk;
5'29''
Ur
Urgent solved puzzle No#09nkg;
17'19''
gu
guest solved puzzle No#kwp72;
11'39''
gu
guest solved puzzle No#qy2n9;
3'41''
an
anonymous solved puzzle No#ppg0v;
6'53''
an
anonymous solved puzzle No#wyqze;
6'3''
gu
guest solved puzzle No#d0ke0;
15'8''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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