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Mirror Akari(Hard) https://gridpuzzle.com/mirror-akari/kd5y81

Latest score list for #kd5y81

Ja
James een seconde geleden
17'24''
Ga
Gas 4 minuten geleden
3'43''
Do
Donate 13 minuten geleden
19'39''
an
anonymous 49 minuten geleden
8'10''
gu
guest 54 minuten geleden
10'50''
an
anonymous een uur geleden
12'12''
gu
guest een uur geleden
9'56''
an
anonymous 2 uur geleden
11'46''
in
injury een uur geleden
9'28''
No
Noah een uur geleden
5'23''

Latest score list for Mirror Akari

an
anonymous solved puzzle No#yn0pp;
3'25''
Ma
Mason solved puzzle No#1md29;
4'25''
Li
Liam solved puzzle No#w98y0;
16'46''
re
realtor solved puzzle No#w98y0;
12'28''
gu
guest solved puzzle No#jm4vy;
13'29''
At
Attorney solved puzzle No#1md29;
8'36''
br
brother solved puzzle No#nr0ww;
5'25''
he
healthcare solved puzzle No#rv0wg;
16'2''
Ev
Evelyn solved puzzle No#7er01;
15'15''
gu
guest solved puzzle No#rvg8y;
5'45''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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