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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/157kr

Latest score list for #157kr

Cl
Claim a second ago
19'43''
be
betting 14 minutes ago
17'5''
Ev
Evelyn 17 minutes ago
4'28''
an
anonymous 22 minutes ago
11'51''
Do
Donate 37 minutes ago
12'51''
la
lawyer an hour ago
14'35''
an
anonymous an hour ago
10'13''
br
brother an hour ago
14'57''
gu
guest an hour ago
11'23''
an
anonymous an hour ago
15'43''

Latest score list for Kakuro

an
anonymous solved puzzle No#zvr7y;
19'28''
te
technology solved puzzle No#zvr7y;
17'21''
gu
guest solved puzzle No#yqrn6;
10'5''
mo
mortgage solved puzzle No#je241;
19'32''
gu
guest solved puzzle No#wr9we;
4'50''
In
Internet solved puzzle No#yqrn6;
17'18''
do
doctors solved puzzle No#yqrn6;
6'22''
be
betting solved puzzle No#wr9we;
15'13''
Mi
Mia solved puzzle No#zv1xy;
15'31''
gu
guest solved puzzle No#zvmwm;
7'43''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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