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Kakuro(Evil) https://gridpuzzle.com/kakuro/19r6k

Latest score list for #19r6k

gu
guest a second ago
17'42''
an
anonymous 14 minutes ago
12'15''
El
Elijah 18 minutes ago
14'54''
pr
premium 39 minutes ago
13'1''
an
anonymous an hour ago
4'0''
se
settlements an hour ago
10'29''
an
anonymous an hour ago
17'3''
Fi
Fitness an hour ago
10'1''
Do
Donate an hour ago
5'31''
gu
guest 2 hours ago
12'54''

Latest score list for Kakuro

an
anonymous solved puzzle No#k9kpq;
14'38''
an
anonymous solved puzzle No#nwwx5;
18'2''
gu
guest solved puzzle No#exn2k;
15'43''
El
Elijah solved puzzle No#k9wy1;
19'27''
sp
specialist solved puzzle No#01p0r;
17'7''
se
semrush solved puzzle No#7nn0j;
6'28''
re
repair solved puzzle No#qzw22;
18'2''
re
relief solved puzzle No#9g17q;
14'19''
pr
programs solved puzzle No#jpd55;
8'46''
an
anonymous solved puzzle No#qyewq;
6'4''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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