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Kakuro(Evil) https://gridpuzzle.com/kakuro/19v99

Latest score list for #19v99

wa
warranty a second ago
12'50''
ph
phone 10 minutes ago
4'21''
an
anonymous 28 minutes ago
13'58''
pe
petrol 54 minutes ago
13'22''
Am
Amelia 20 minutes ago
6'41''
Be
Benjamin an hour ago
6'7''
in
intergration an hour ago
19'4''
te
technology an hour ago
7'42''
gu
guest 2 hours ago
5'18''
an
anonymous an hour ago
19'48''

Latest score list for Kakuro

fa
farmstand solved puzzle No#xgvr8;
6'42''
gu
guest solved puzzle No#8wjdk;
6'16''
Re
Rehab solved puzzle No#8wjdk;
11'37''
pr
programs solved puzzle No#xgn0p;
10'42''
gu
guest solved puzzle No#6mzwx;
8'57''
La
Lawyer solved puzzle No#n1rex;
16'39''
Ga
Gas solved puzzle No#we28e;
5'2''
be
beauty solved puzzle No#yvnqn;
5'5''
Lo
Logan solved puzzle No#yvk69;
10'13''
Wo
Workers solved puzzle No#8wjdk;
4'10''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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