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Kakuro(Evil) https://gridpuzzle.com/kakuro/q4jwq

Latest score list for #q4jwq

So
Sophia a second ago
7'2''
gu
guest 7 minutes ago
5'27''
be
betting 23 minutes ago
9'17''
In
Internet 50 minutes ago
15'3''
El
Elijah 49 minutes ago
13'39''
an
anonymous 57 minutes ago
12'11''
an
anonymous 57 minutes ago
11'43''
an
anonymous 47 minutes ago
16'51''
la
lawyer an hour ago
11'21''
Av
Ava an hour ago
7'1''

Latest score list for Kakuro

Av
Ava solved puzzle No#4j0d4;
4'0''
ou
outsource solved puzzle No#n8y89;
11'30''
gu
guest solved puzzle No#w5djq;
13'3''
Ab
Abigail solved puzzle No#0z0pr;
6'43''
re
recovery solved puzzle No#w52ve;
16'4''
Fi
Fitness solved puzzle No#64rdx;
16'45''
an
anonymous solved puzzle No#64rdx;
15'28''
ch
chocolate solved puzzle No#87y9x;
18'10''
gu
guest solved puzzle No#95rgw;
16'25''
cr
crackstreams solved puzzle No#77mv9;
6'37''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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