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Kakuro(Evil) https://gridpuzzle.com/kakuro/4jyv8

Latest score list for #4jyv8

gu
guest a second ago
5'48''
an
anonymous 8 minutes ago
9'32''
gu
guest 12 minutes ago
16'40''
ma
makeup 24 minutes ago
8'50''
me
medical an hour ago
9'39''
Re
Recovery an hour ago
5'1''
so
software an hour ago
11'10''
fa
farmstand an hour ago
7'18''
te
technology 2 hours ago
3'58''
an
anonymous an hour ago
11'31''

Latest score list for Kakuro

an
anonymous solved puzzle No#89z92;
11'3''
mo
motivation solved puzzle No#9ngvq;
16'37''
Au
Automotive solved puzzle No#rrrd0;
14'9''
in
intergration solved puzzle No#19xn9;
16'14''
ph
photography solved puzzle No#wyw6e;
16'39''
gu
guest solved puzzle No#4kj1e;
19'10''
an
anonymous solved puzzle No#6yykr;
14'5''
Ha
Hail car solved puzzle No#gn902;
5'49''
cr
credit solved puzzle No#9ngvq;
19'37''
an
anonymous solved puzzle No#4kj1e;
12'6''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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