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Kakuro(Evil) https://gridpuzzle.com/kakuro/4jyv8

Latest score list for #4jyv8

an
anonymous a second ago
12'45''
Ho
Hosting 6 minutes ago
11'30''
an
anonymous 33 minutes ago
18'25''
an
anonymous 53 minutes ago
8'11''
la
lawyer an hour ago
6'54''
an
anonymous an hour ago
6'0''
Em
Emma 47 minutes ago
6'12''
re
restoration 35 minutes ago
5'46''
an
anonymous 2 hours ago
14'40''
Tr
Treatment 46 minutes ago
16'43''

Latest score list for Kakuro

da
damage solved puzzle No#4jmnp;
9'28''
gu
guest solved puzzle No#v4qr4;
10'48''
be
beauty solved puzzle No#dwrp0;
7'24''
Ha
Hail car solved puzzle No#z09de;
14'19''
an
anonymous solved puzzle No#4jmnp;
19'14''
Tr
Trading solved puzzle No#v46xd;
16'2''
wo
workforce solved puzzle No#52xzd;
15'25''
Cl
Claim solved puzzle No#0zmx8;
12'0''
an
anonymous solved puzzle No#mgm4q;
11'32''
an
anonymous solved puzzle No#z09de;
13'30''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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