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Kakuro(Evil) https://gridpuzzle.com/kakuro/51n19

Latest score list for #51n19

te
teriyaki секунду назад
4'30''
Fi
Fitness 4 минут назад
17'3''
Au
Automotive 36 минут назад
16'1''
Am
Amelia 25 минут назад
6'23''
ma
majority 41 минут назад
14'47''
Em
Emma 54 минут назад
6'24''
gu
guest час назад
18'44''
gu
guest 47 минут назад
3'37''
an
anonymous 2 часов назад
9'47''
In
Investing час назад
18'58''

Latest score list for Kakuro

cr
crackstreams solved puzzle No#x9j28;
4'50''
No
Noah solved puzzle No#x927d;
19'4''
re
recovery solved puzzle No#x927d;
18'11''
Ga
Gas solved puzzle No#09jjg;
18'1''
Cl
Claim solved puzzle No#rrvjg;
9'14''
gu
guest solved puzzle No#jdm4y;
17'17''
pe
petrol solved puzzle No#2y7p9;
6'18''
pr
programs solved puzzle No#jdve5;
10'34''
re
refinancing solved puzzle No#2y7p9;
17'27''
Cl
Classes solved puzzle No#x9j28;
18'19''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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