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Kakuro(Evil) https://gridpuzzle.com/kakuro/755d4

Latest score list for #755d4

se
sell cash a second ago
4'16''
gu
guest 12 minutes ago
13'41''
gu
guest 38 minutes ago
19'45''
ma
make money 34 minutes ago
13'45''
Co
Conference 37 minutes ago
8'38''
an
anonymous 35 minutes ago
12'23''
an
anonymous an hour ago
9'57''
Do
Donate 34 minutes ago
11'46''
ph
photography 2 hours ago
16'21''
wa
warranty 2 hours ago
3'48''

Latest score list for Kakuro

Ma
Mason solved puzzle No#0yy61;
14'35''
an
anonymous solved puzzle No#n15nw;
16'10''
Ev
Evelyn solved puzzle No#29919;
8'6''
gu
guest solved puzzle No#5k6v0;
7'36''
pr
programs solved puzzle No#5k6v0;
6'5''
In
Internet solved puzzle No#ge40v;
16'13''
Sh
Shopify solved puzzle No#8w7nk;
15'23''
se
sell cash solved puzzle No#5knz9;
19'40''
Li
Liam solved puzzle No#k8864;
5'19''
se
settlements solved puzzle No#ekqz7;
14'31''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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