15
22
11
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6
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36
14
17
9
8
22
34
9
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17
25
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5
16
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7
14
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12
11
7
3
15
5
12
7
7
1
6
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1
10
10
10
9
5
18
10
4
21
8
6
1
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3
4
5
6
7
8
9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/6d8mq

Latest score list for #6d8mq

an
anonymous il y a une seconde
15'7''
gu
guest il y a 13 minutes
10'36''
El
Electricity il y a 10 minutes
14'15''
ma
masters il y a 35 minutes
7'3''
br
brother il y a 27 minutes
15'7''
pr
premium il y a une heure
6'33''
No
Noah il y a une heure
14'27''
In
Investing il y a 2 heures
17'2''
sp
specialist il y a une heure
7'34''
my
myloancare il y a 2 heures
16'59''

Latest score list for Kakuro

be
betmgm solved puzzle No#09g11;
17'55''
ma
magento solved puzzle No#yyn29;
16'26''
wo
workforce solved puzzle No#jdx01;
5'39''
Ja
Jacob solved puzzle No#yyn29;
14'0''
ma
make money solved puzzle No#yyn91;
18'28''
gu
guest solved puzzle No#2y7p9;
9'3''
Wo
Workers solved puzzle No#nmggr;
5'45''
We
Weight loss solved puzzle No#6yvg5;
5'58''
an
anonymous solved puzzle No#2y7p9;
10'52''
pe
petrol solved puzzle No#jdx01;
11'38''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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