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30
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Kakuro(Evil) https://gridpuzzle.com/kakuro/6yzgn

Latest score list for #6yzgn

ma
make money vor einer Sekunde
19'57''
an
anonymous vor 17 Minuten
14'54''
gu
guest vor 18 Minuten
4'58''
be
beauty vor 58 Minuten
8'14''
mo
motivation vor einer Stunde
17'37''
pr
programs vor einer Stunde
8'26''
Ga
Gas vor einer Stunde
18'33''
Tr
Trading vor 51 Minuten
16'56''
Au
Automotive vor 54 Minuten
16'12''
ov
overtons vor 2 Stunden
11'51''

Latest score list for Kakuro

an
anonymous solved puzzle No#j9gne;
16'5''
gu
guest solved puzzle No#rpwp4;
11'7''
be
betting solved puzzle No#yw9e9;
19'4''
my
myloancare solved puzzle No#qnyq9;
6'33''
gu
guest solved puzzle No#rprjj;
17'34''
so
software solved puzzle No#qn4pq;
9'35''
an
anonymous solved puzzle No#g1e8m;
16'8''
me
medical solved puzzle No#nd605;
17'25''
mo
motivation solved puzzle No#qn4pq;
11'20''
fi
fishing solved puzzle No#yw9e9;
9'22''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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