4
12
17
11
5
4
5
27
4
8
32
11
33
10
9
3
10
15
28
15
16
22
16
11
24
30
30
15
10
10
16
41
16
14
16
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Evil) https://gridpuzzle.com/kakuro/7n7kk

Latest score list for #7n7kk

gu
guest a second ago
3'59''
ou
outsource 9 minutes ago
7'18''
se
sell cash 34 minutes ago
5'55''
te
teriyaki 15 minutes ago
7'49''
No
Noah 16 minutes ago
18'18''
gu
guest an hour ago
4'24''
an
anonymous 50 minutes ago
12'17''
pr
programs an hour ago
6'11''
bu
business 27 minutes ago
19'36''
an
anonymous 2 hours ago
8'30''

Latest score list for Kakuro

Ch
Charlotte solved puzzle No#dd117;
11'22''
Ab
Abigail solved puzzle No#dd10p;
9'28''
gu
guest solved puzzle No#4gnp5;
15'32''
gu
guest solved puzzle No#ddpxp;
8'10''
se
semrush solved puzzle No#wpzvq;
6'57''
mo
mortgage solved puzzle No#m6ndw;
9'0''
Re
Rehab solved puzzle No#0188g;
8'45''
li
lightroom solved puzzle No#vv02k;
6'52''
la
lawyer solved puzzle No#m8z92;
3'51''
gu
guest solved puzzle No#19mz0;
13'47''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024