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Kakuro(Evil) https://gridpuzzle.com/kakuro/8k2qe

Latest score list for #8k2qe

gu
guest a second ago
7'9''
he
healthcare 7 minutes ago
16'29''
re
refinancing 28 minutes ago
10'12''
an
anonymous 42 minutes ago
9'11''
be
betting an hour ago
8'3''
be
betting an hour ago
4'14''
Do
Donate an hour ago
17'33''
st
stock price an hour ago
5'39''
ch
chocolate an hour ago
7'56''
La
Lawsuit an hour ago
9'35''

Latest score list for Kakuro

In
Internet solved puzzle No#vr024;
3'47''
gu
guest solved puzzle No#4wwm8;
5'54''
gu
guest solved puzzle No#j8ny5;
8'46''
gu
guest solved puzzle No#jezee;
4'20''
an
anonymous solved puzzle No#1n806;
17'54''
Be
Benjamin solved puzzle No#9w29x;
18'33''
gu
guest solved puzzle No#pwreg;
8'32''
st
stock price solved puzzle No#6mm1q;
11'59''
Ol
Oliver solved puzzle No#k86g5;
9'41''
gu
guest solved puzzle No#4wwm8;
4'34''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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