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Kakuro(Evil) https://gridpuzzle.com/kakuro/en0jk

Latest score list for #en0jk

an
anonymous há um segundo
8'49''
fi
fishing 3 minutos atrás
13'42''
an
anonymous 13 minutos atrás
19'45''
gu
guest 13 minutos atrás
3'55''
Ja
James 49 minutos atrás
4'19''
Am
Amelia 42 minutos atrás
16'48''
st
stock price há uma hora
9'45''
in
intergration 51 minutos atrás
14'41''
mo
mortgage há uma hora
4'39''
Is
Isabella há uma hora
9'41''

Latest score list for Kakuro

Ho
Hosting solved puzzle No#odey7;
13'20''
gu
guest solved puzzle No#o69pr;
12'54''
gu
guest solved puzzle No#l47q8;
16'34''
ma
majority solved puzzle No#3w1d2;
19'49''
gu
guest solved puzzle No#lp0qr;
11'39''
la
lawyer solved puzzle No#3w1d2;
15'5''
ma
make money solved puzzle No#l24d8;
18'40''
fa
farmstand solved puzzle No#okep4;
12'24''
pr
premium solved puzzle No#o69pr;
14'51''
an
anonymous solved puzzle No#lr224;
13'29''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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