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Kakuro(Evil) https://gridpuzzle.com/kakuro/mpgxr

Latest score list for #mpgxr

an
anonymous een seconde geleden
14'39''
pr
premium 12 minuten geleden
8'46''
ch
chocolate 23 minuten geleden
18'46''
Wo
Workers 19 minuten geleden
4'4''
Wi
William 21 minuten geleden
19'50''
gu
guest een uur geleden
19'25''
sp
specialist een uur geleden
11'39''
te
teriyaki 47 minuten geleden
10'2''
wa
warranty 2 uur geleden
12'44''
La
Lawsuit een uur geleden
16'26''

Latest score list for Kakuro

gu
guest solved puzzle No#okk45;
14'42''
te
technology solved puzzle No#okk45;
6'49''
de
degree solved puzzle No#ov5jy;
19'43''
an
anonymous solved puzzle No#l8n9k;
11'11''
Ol
Oliver solved puzzle No#3w6ey;
15'41''
se
settlements solved puzzle No#3w6ey;
3'57''
so
software solved puzzle No#oyx8n;
8'21''
gu
guest solved puzzle No#l2xv5;
10'28''
gu
guest solved puzzle No#3emr7;
14'12''
an
anonymous solved puzzle No#3w6ey;
7'57''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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