4
23
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18
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42
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29
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9
36
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26
17
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7
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37
8
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30
32
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8
9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/rw0dy

Latest score list for #rw0dy

an
anonymous 剛剛
19'45''
El
Electricity 18分鐘前
7'10''
bu
business 22分鐘前
18'3''
an
anonymous 15分鐘前
16'57''
pr
programs 30分鐘前
13'54''
se
settlements 一小時前
14'30''
At
Attorney 一小時前
3'30''
Ab
Abigail 33分鐘前
8'20''
Am
Amelia 一小時前
11'28''
ma
make money 2小時前
5'48''

Latest score list for Kakuro

la
lawyer solved puzzle No#29919;
6'21''
Ab
Abigail solved puzzle No#0yy61;
18'2''
Mi
Mia solved puzzle No#pw6vj;
5'9''
br
brother solved puzzle No#5knz9;
14'0''
an
anonymous solved puzzle No#ekjg4;
19'22''
gu
guest solved puzzle No#pw6vj;
11'29''
an
anonymous solved puzzle No#8w7nk;
18'40''
mo
motivation solved puzzle No#0yy61;
17'5''
an
anonymous solved puzzle No#5knz9;
12'11''
an
anonymous solved puzzle No#9ewyw;
17'37''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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