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Kakuro(Evil) https://gridpuzzle.com/kakuro/y9en6

Latest score list for #y9en6

gu
guest a second ago
5'23''
an
anonymous 16 minutes ago
6'49''
an
anonymous 25 minutes ago
9'30''
Lo
Logan 24 minutes ago
18'10''
bu
business an hour ago
12'13''
an
anonymous an hour ago
11'55''
ma
magento 54 minutes ago
8'1''
in
injury an hour ago
5'45''
Co
Conference 46 minutes ago
10'36''
El
Elijah 2 hours ago
10'33''

Latest score list for Kakuro

an
anonymous solved puzzle No#qn9dg;
13'32''
gu
guest solved puzzle No#nd1pw;
11'46''
gu
guest solved puzzle No#755w1;
6'1''
gu
guest solved puzzle No#0p608;
4'7''
se
semrush solved puzzle No#rpedg;
3'42''
ou
outsource solved puzzle No#rpedg;
13'39''
gu
guest solved puzzle No#0p168;
18'58''
an
anonymous solved puzzle No#zypgy;
3'59''
Do
Donate solved puzzle No#8k6pe;
10'11''
an
anonymous solved puzzle No#ndd5x;
7'26''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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