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Kakuro(Evil) https://gridpuzzle.com/kakuro/yw4y1

Latest score list for #yw4y1

wa
warranty a second ago
9'4''
an
anonymous 9 minutes ago
6'41''
an
anonymous 8 minutes ago
3'49''
so
software 21 minutes ago
19'6''
te
teriyaki 53 minutes ago
10'4''
Ev
Evelyn an hour ago
19'9''
Tr
Treatment an hour ago
5'55''
ph
photography 45 minutes ago
7'32''
Re
Recovery 47 minutes ago
16'12''
Wo
Workers 2 hours ago
19'21''

Latest score list for Kakuro

Ab
Abigail solved puzzle No#8z2d2;
14'4''
an
anonymous solved puzzle No#y1vq6;
17'19''
We
Weight loss solved puzzle No#dm4ej;
9'37''
fa
family solved puzzle No#6d4q5;
15'46''
No
Noah solved puzzle No#8z2d2;
17'36''
Tr
Treatment solved puzzle No#9656k;
13'38''
No
Noah solved puzzle No#jn861;
15'42''
br
brother solved puzzle No#y1vq6;
6'48''
an
anonymous solved puzzle No#5wk6d;
18'38''
cr
credit solved puzzle No#8zvr4;
17'40''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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