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Kakuro(Evil) https://gridpuzzle.com/kakuro/2k1z8

Latest score list for #2k1z8

fi
fishing för en sekund sedan
18'52''
gu
guest 6 minuter sedan
15'50''
an
anonymous 12 minuter sedan
5'10''
Wo
Workers 29 minuter sedan
15'39''
gu
guest 55 minuter sedan
10'27''
gu
guest 24 minuter sedan
19'7''
in
intergration 24 minuter sedan
10'54''
te
technology 2 timmar sedan
3'40''
an
anonymous 57 minuter sedan
15'57''
Ol
Oliver 2 timmar sedan
4'22''

Latest score list for Kakuro

be
betmgm solved puzzle No#09g11;
17'55''
ma
magento solved puzzle No#yyn29;
16'26''
wo
workforce solved puzzle No#jdx01;
5'39''
Ja
Jacob solved puzzle No#yyn29;
14'0''
ma
make money solved puzzle No#yyn91;
18'28''
gu
guest solved puzzle No#2y7p9;
9'3''
Wo
Workers solved puzzle No#nmggr;
5'45''
We
Weight loss solved puzzle No#6yvg5;
5'58''
an
anonymous solved puzzle No#2y7p9;
10'52''
pe
petrol solved puzzle No#jdx01;
11'38''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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