42
10
43
17
19
17
35
14
17
13
43
8
25
16
14
13
4
14
11
16
16
16
17
13
8
16
16
34
14
17
16
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Evil) https://gridpuzzle.com/kakuro/9n1gk

Latest score list for #9n1gk

Co
Conference a second ago
9'31''
Av
Ava 10 minutes ago
14'9''
Cl
Claim 20 minutes ago
7'34''
gu
guest 10 minutes ago
11'58''
an
anonymous 33 minutes ago
16'7''
Wo
Workers 59 minutes ago
4'12''
an
anonymous an hour ago
16'8''
an
anonymous 2 hours ago
13'42''
ou
outsource an hour ago
13'36''
ch
chocolate 2 hours ago
5'10''

Latest score list for Kakuro

an
anonymous solved puzzle No#4ky7p;
5'29''
ma
masters solved puzzle No#m878r;
12'22''
an
anonymous solved puzzle No#550g9;
5'17''
an
anonymous solved puzzle No#2yr6z;
8'49''
an
anonymous solved puzzle No#1910r;
4'55''
gu
guest solved puzzle No#m8r7q;
10'21''
fa
farmstand solved puzzle No#4ky7p;
6'12''
pr
programs solved puzzle No#q4pv9;
4'37''
sh
shopping solved puzzle No#4ky7p;
17'44''
Pa
Paintless solved puzzle No#9njdk;
16'34''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024