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Kakuro(Evil) https://gridpuzzle.com/kakuro/9w1kk

Latest score list for #9w1kk

bl
blackboard a second ago
3'46''
fr
freelance 17 minutes ago
14'51''
gu
guest 29 minutes ago
8'25''
gu
guest 45 minutes ago
6'36''
mo
motivation an hour ago
11'50''
me
medical 24 minutes ago
5'3''
an
anonymous an hour ago
5'4''
Ja
James 34 minutes ago
19'16''
wo
workforce 2 hours ago
6'20''
Tr
Trading an hour ago
13'49''

Latest score list for Kakuro

an
anonymous solved puzzle No#pqe6j;
10'46''
Re
Rehab solved puzzle No#6wvjx;
18'0''
gu
guest solved puzzle No#y9mj1;
10'18''
Cl
Claim solved puzzle No#1grkr;
11'50''
La
Lawsuit solved puzzle No#y9mj1;
12'6''
ma
magento solved puzzle No#zpr1n;
16'45''
da
damage solved puzzle No#8v5jk;
17'8''
gu
guest solved puzzle No#y9mj1;
3'34''
gu
guest solved puzzle No#nwpqx;
8'3''
Tr
Trading solved puzzle No#6wvjx;
11'42''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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