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Kakuro(Evil) https://gridpuzzle.com/kakuro/ene7n

Latest score list for #ene7n

So
Sophia a second ago
3'29''
an
anonymous 11 minutes ago
19'40''
an
anonymous 15 minutes ago
6'29''
yo
youtube 18 minutes ago
15'39''
Em
Emma 44 minutes ago
19'3''
Co
Conference 58 minutes ago
19'42''
de
degree 22 minutes ago
5'57''
an
anonymous 2 hours ago
10'38''
se
sell cash an hour ago
8'56''
Be
Benjamin an hour ago
3'22''

Latest score list for Kakuro

an
anonymous solved puzzle No#yv791;
16'40''
Cl
Claim solved puzzle No#vr9nz;
6'40''
Ho
Hosting solved puzzle No#7jyrk;
15'51''
Cl
Classes solved puzzle No#6mvvj;
4'22''
an
anonymous solved puzzle No#q8g82;
10'2''
Co
Conference solved puzzle No#8w0kk;
19'47''
an
anonymous solved puzzle No#xg6rd;
16'22''
an
anonymous solved puzzle No#k8xv5;
8'36''
gu
guest solved puzzle No#4w21p;
18'9''
Ev
Evelyn solved puzzle No#7jyrk;
13'45''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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