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Kakuro(Evil) https://gridpuzzle.com/kakuro/mgyjq

Latest score list for #mgyjq

Bi
Bitcoin 한 초 전
19'12''
gu
guest 5 분 전
3'50''
ma
masters 12 분 전
5'23''
re
recovery 25 분 전
6'51''
so
software 한 시간 전
13'47''
ma
magento 39 분 전
8'49''
fi
finance 한 시간 전
7'35''
Ur
Urgent 한 시간 전
17'8''
su
sundays dog 45 분 전
10'1''
gu
guest 2 시간 전
4'38''

Latest score list for Kakuro

an
anonymous solved puzzle No#755rm;
4'8''
gu
guest solved puzzle No#p6p8z;
5'1''
an
anonymous solved puzzle No#755d4;
3'37''
re
refinancing solved puzzle No#755d4;
15'48''
ph
photography solved puzzle No#755d4;
13'23''
an
anonymous solved puzzle No#6541r;
8'58''
an
anonymous solved puzzle No#8k2qe;
15'13''
Mi
Mia solved puzzle No#xw86x;
7'46''
ph
phone solved puzzle No#p6nvg;
6'21''
te
teriyaki solved puzzle No#q2xpv;
13'54''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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