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Kakuro(Evil) https://gridpuzzle.com/kakuro/rp6pg

Latest score list for #rp6pg

gu
guest a second ago
8'35''
se
semrush 13 minutes ago
9'23''
El
Elijah 39 minutes ago
10'36''
gu
guest 55 minutes ago
6'7''
my
myloancare 38 minutes ago
15'5''
me
medical 47 minutes ago
12'45''
an
anonymous an hour ago
8'12''
Ur
Urgent 2 hours ago
3'49''
ph
phone 2 hours ago
8'46''
Ja
James 51 minutes ago
16'20''

Latest score list for Kakuro

an
anonymous solved puzzle No#4n728;
13'29''
gu
guest solved puzzle No#1p14r;
19'11''
se
semrush solved puzzle No#re400;
13'6''
st
stock price solved puzzle No#vwqjd;
12'5''
Re
Rehab solved puzzle No#jeqm1;
4'21''
an
anonymous solved puzzle No#vwqjd;
7'38''
gu
guest solved puzzle No#k6kp1;
13'49''
gu
guest solved puzzle No#6ny95;
10'14''
an
anonymous solved puzzle No#1p14r;
9'58''
gu
guest solved puzzle No#65pwr;
19'14''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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