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Kakuro(Evil) https://gridpuzzle.com/kakuro/d47zj

Latest score list for #d47zj

Fi
Fitness a second ago
8'9''
gu
guest 8 minutes ago
15'46''
gu
guest 18 minutes ago
16'41''
Pr
Prestashop 52 minutes ago
15'45''
an
anonymous 30 minutes ago
15'20''
an
anonymous 55 minutes ago
9'15''
an
anonymous 29 minutes ago
3'27''
gu
guest an hour ago
19'51''
in
insurance an hour ago
13'2''
so
social an hour ago
15'34''

Latest score list for Kakuro

Pa
Paintless solved puzzle No#oyye1;
7'56''
pr
premium solved puzzle No#lmgz2;
4'15''
Ja
Jacob solved puzzle No#lq4xe;
8'15''
se
semrush solved puzzle No#oy006;
8'56''
bu
business solved puzzle No#lmgz2;
12'49''
an
anonymous solved puzzle No#lq4xe;
10'39''
ou
outsource solved puzzle No#l55n0;
4'4''
gu
guest solved puzzle No#odp42;
5'58''
an
anonymous solved puzzle No#l95wx;
10'58''
Lo
Logan solved puzzle No#3194r;
11'2''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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