8
15
11
25
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22
9
4
17
23
8
44
33
38
9
6
12
17
25
14
7
3
26
17
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14
18
26
28
10
7
5
4
15
34
15
4
22
10
9
8
12
11
12
11
5
5
31
13
12
7
12
1
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6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/xp578

Latest score list for #xp578

gu
guest a second ago
9'34''
ov
overtons 7 minutes ago
6'44''
gu
guest 28 minutes ago
14'35''
sa
sandwich 18 minutes ago
8'25''
an
anonymous 17 minutes ago
8'11''
gu
guest 22 minutes ago
11'30''
st
stock price an hour ago
4'19''
sa
sandwich an hour ago
10'32''
an
anonymous an hour ago
18'20''
an
anonymous an hour ago
5'58''

Latest score list for Kakuro

sa
sandwich solved puzzle No#qnrv9;
5'41''
gu
guest solved puzzle No#2p77y;
7'53''
Pa
Paintless solved puzzle No#eqygn;
19'4''
gu
guest solved puzzle No#erz27;
11'2''
Re
Rehab solved puzzle No#rpqyy;
18'33''
te
technology solved puzzle No#9qyy0;
8'42''
Ol
Olivia solved puzzle No#828m4;
10'41''
an
anonymous solved puzzle No#rpywy;
12'9''
El
Electricity solved puzzle No#p6xdz;
4'18''
re
restoration solved puzzle No#9qyy0;
18'1''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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