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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/2yj2z

Latest score list for #2yj2z

gu
guest a second ago
16'27''
gu
guest 10 minutes ago
14'43''
st
stock price 31 minutes ago
14'40''
gu
guest 22 minutes ago
16'58''
mo
mortgage 47 minutes ago
16'15''
be
beauty 53 minutes ago
9'12''
gu
guest an hour ago
14'47''
an
anonymous an hour ago
16'31''
re
realtor an hour ago
11'58''
La
Lawyer 45 minutes ago
19'45''

Latest score list for Kakuro

Is
Isabella solved puzzle No#1pr0d;
7'4''
an
anonymous solved puzzle No#rp9n0;
11'19''
an
anonymous solved puzzle No#p6ejr;
8'32''
se
settlements solved puzzle No#zyw1v;
7'23''
an
anonymous solved puzzle No#51rrw;
9'41''
gu
guest solved puzzle No#8k0wk;
6'47''
an
anonymous solved puzzle No#kwdq1;
9'10''
Cl
Classes solved puzzle No#mn2kw;
10'41''
La
Lawyer solved puzzle No#rp9n0;
17'32''
In
Investing solved puzzle No#8k422;
3'41''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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