4
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24
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39
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19
34
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32
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6
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22
12
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20
17
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24
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15
6
29
11
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13
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9
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41
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16
1
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3
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8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/8vz5x

Latest score list for #8vz5x

in
intergration il y a une seconde
15'58''
ma
makeup il y a 15 minutes
16'15''
pr
programs il y a 7 minutes
7'27''
li
lightroom il y a 20 minutes
16'29''
an
anonymous il y a 46 minutes
8'41''
ma
majority il y a une heure
14'30''
gu
guest il y a une heure
6'43''
gu
guest il y a une heure
18'25''
Au
Automotive il y a 58 minutes
13'26''
da
damage il y a 2 heures
15'8''

Latest score list for Kakuro

an
anonymous solved puzzle No#8kjq4;
18'26''
an
anonymous solved puzzle No#zyrwm;
17'18''
So
Sophia solved puzzle No#q49m9;
17'14''
gu
guest solved puzzle No#4k90p;
14'54''
gu
guest solved puzzle No#65jyx;
5'52''
Ja
Jacob solved puzzle No#vwj64;
10'29''
re
refinancing solved puzzle No#vwj64;
3'53''
su
sundays dog solved puzzle No#4dvw8;
16'18''
fa
farmstand solved puzzle No#0p5x2;
19'49''
gu
guest solved puzzle No#4k90p;
12'6''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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