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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/jd1v9

Latest score list for #jd1v9

Wo
Workers een seconde geleden
15'14''
gu
guest 14 minuten geleden
5'35''
an
anonymous 23 minuten geleden
13'14''
cr
crackstreams 54 minuten geleden
17'32''
gu
guest een uur geleden
18'1''
gu
guest 33 minuten geleden
11'58''
gu
guest 54 minuten geleden
3'47''
Ma
Mason een uur geleden
10'24''
ma
masters een uur geleden
14'2''
wo
workforce een uur geleden
3'49''

Latest score list for Kakuro

an
anonymous solved puzzle No#j9gne;
16'5''
gu
guest solved puzzle No#rpwp4;
11'7''
be
betting solved puzzle No#yw9e9;
19'4''
my
myloancare solved puzzle No#qnyq9;
6'33''
gu
guest solved puzzle No#rprjj;
17'34''
so
software solved puzzle No#qn4pq;
9'35''
an
anonymous solved puzzle No#g1e8m;
16'8''
me
medical solved puzzle No#nd605;
17'25''
mo
motivation solved puzzle No#qn4pq;
11'20''
fi
fishing solved puzzle No#yw9e9;
9'22''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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