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Kakuro(Evil) https://gridpuzzle.com/kakuro/vwm29

Latest score list for #vwm29

re
recovery a second ago
10'21''
ma
magento 16 minutes ago
19'16''
ph
photography 39 minutes ago
9'14''
br
brother 22 minutes ago
13'16''
ma
make money 14 minutes ago
14'57''
fr
freelance 44 minutes ago
14'48''
an
anonymous 39 minutes ago
6'45''
my
myloancare 34 minutes ago
9'31''
ma
makeup 2 hours ago
5'42''
an
anonymous 2 hours ago
19'56''

Latest score list for Kakuro

Re
Rehab solved puzzle No#45rjp;
8'29''
Be
Benjamin solved puzzle No#8zvve;
9'52''
ch
chocolate solved puzzle No#m96zr;
9'39''
At
Attorney solved puzzle No#x8mzx;
8'48''
an
anonymous solved puzzle No#ejxp7;
15'59''
Co
Conference solved puzzle No#m96zr;
16'49''
an
anonymous solved puzzle No#8zvve;
3'47''
Ch
Charlotte solved puzzle No#7rkp1;
10'32''
Tr
Trading solved puzzle No#8zvve;
10'11''
ma
make money solved puzzle No#ejxp7;
17'19''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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