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Kakuro(Evil) https://gridpuzzle.com/kakuro/x9n87

Latest score list for #x9n87

an
anonymous il y a une seconde
15'47''
pr
programs il y a 17 minutes
12'42''
gu
guest il y a 13 minutes
5'0''
ph
photography il y a 53 minutes
19'35''
so
social il y a 43 minutes
11'12''
se
sell cash il y a 20 minutes
3'31''
se
semrush il y a une heure
15'50''
me
medical il y a 2 heures
6'26''
an
anonymous il y a une heure
19'3''
Ol
Oliver il y a une heure
8'29''

Latest score list for Kakuro

wa
warranty solved puzzle No#nmrkk;
13'35''
gu
guest solved puzzle No#89e14;
11'40''
se
semrush solved puzzle No#x9j48;
19'7''
cr
credit solved puzzle No#gnp52;
16'3''
pr
premium solved puzzle No#jd6v4;
7'22''
fa
family solved puzzle No#89mde;
10'26''
an
anonymous solved puzzle No#x9nd8;
3'52''
do
doctors solved puzzle No#nmjx9;
11'46''
sp
specialist solved puzzle No#nmrkk;
18'1''
an
anonymous solved puzzle No#jd6v4;
11'14''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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