8
5
3
31
30
12
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23
10
9
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7
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10
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21
44
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15
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12
9
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9
9
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8
13
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3
8
8
19
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11
9
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13
9
8
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9
27
37
5
9
19
4
1
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4
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8
9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/y9xgp

Latest score list for #y9xgp

cr
credit a second ago
18'38''
st
stock price 16 minutes ago
16'3''
an
anonymous 28 minutes ago
13'55''
gu
guest 11 minutes ago
17'11''
gu
guest 21 minutes ago
10'30''
an
anonymous an hour ago
12'22''
be
betmgm 31 minutes ago
17'40''
ma
majority 2 hours ago
16'8''
be
betting an hour ago
4'11''
re
recovery 2 hours ago
6'9''

Latest score list for Kakuro

an
anonymous solved puzzle No#gy751;
13'23''
In
Internet solved puzzle No#l2zx5;
14'51''
pe
petrol solved puzzle No#ndm8x;
13'31''
Cl
Classes solved puzzle No#654zq;
15'48''
an
anonymous solved puzzle No#7507m;
13'3''
ou
outsource solved puzzle No#8k21x;
15'34''
Be
Benjamin solved puzzle No#7507m;
4'54''
su
sundays dog solved puzzle No#7507m;
18'51''
an
anonymous solved puzzle No#7507m;
18'23''
an
anonymous solved puzzle No#nd59x;
7'54''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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