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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/k9d54

Latest score list for #k9d54

Fi
Fitness a second ago
18'32''
Lo
Logan 12 minutes ago
10'4''
Cl
Classes 21 minutes ago
13'4''
ma
majority 45 minutes ago
5'50''
Cl
Classes 31 minutes ago
4'13''
Em
Emma 23 minutes ago
19'48''
gu
guest an hour ago
12'35''
gu
guest an hour ago
6'37''
Mi
Mia an hour ago
6'53''
Am
Amelia an hour ago
14'43''

Latest score list for Kakuro

an
anonymous solved puzzle No#mp4n2;
12'47''
Pa
Paintless solved puzzle No#9q920;
4'11''
gu
guest solved puzzle No#mp4n2;
14'50''
gu
guest solved puzzle No#zyrwm;
6'17''
gu
guest solved puzzle No#k6ex2;
4'23''
Cl
Classes solved puzzle No#0p5x2;
14'39''
La
Lawsuit solved puzzle No#9q920;
8'46''
Bi
Bitcoin solved puzzle No#ndgdw;
10'57''
gu
guest solved puzzle No#65rmx;
5'4''
an
anonymous solved puzzle No#0pn1w;
11'47''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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